Answer to

Hand of the week commencing Sunday 15th October 2006

 

After a somewhat ambitious auction you end up a level higher than you would have liked, 

plan your play after the ©10 lead

   

 

 

Dealer East

ª

A 10 4 2

 

 

 

Both Vul

©

 A 6

 

 

 

 

¨

7

 

 

 

 

§

A K 10 7 6 4

 

 

 

 

 

N

 

 

ª

Q 6 5

 

 

ª

 K

©

10 9 4 3

 

W                          E

©

 Q J 8 5 2

¨

A Q 5 2

 

 

¨

 J 8 4

§

 9 3

 

 

§

 Q J 5 2

 

 

 

S

 

 

 

 

ª

J 9 8 7 3

 

 

 

 

©

K 7

 

 

 

 

¨

K 10 9 6 3

 

 

 

 

§

8

 

 

 

 

W

N

E

S

 

 

NO

NO                * Roman Key Card Blackwood

NO

1§

1©

1ª               ** 0 or 3 Key cards

3©

 4NT*

 NO

5§**         ***  more than enough !!

NO

5ª***

NO

NO   

NO

 

 

 

 

 In order to make 11 tricks here you will have to finesse the trumps up to three times and set up dummy’s clubs at the same time. In order to repeat the trump finesse you will have to return to hand. The only way to do this is by ruffing a club. As long as the trumps are no worse than 3:1 (49%) and the clubs no worse than 4:2 (48%) you can muster up 11 tricks. After winning the first trick with your ©K you play ªJ (best card to induce a cover, but West is not so accommodating and follows low). After winning second trick with his King, West exits with a Heart. You now cash a Club and ruff a club. You now have the all important entry back to hand to finesse the Spade again. When it succeeds you draw the Ace and ruff one more club. Dummy is now high in Black cards, with no more trumps out. With your careful play you have made, 3 Trumps, 2 Hearts, 2 Clubs, 2 Clubs ruffed and 2 established clubs

 

 

return to homepage